The binding of isaac monsters

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Everyone will have to work together to survive and upgrade in the beginning, but as a player gets close to getting their fourth soul things inevitably get treacherous. Players take control of a handful of familiar characters and collect loot, treasures, and fight monsters in an effort to be the first to gain four souls. The Binding of Isaac: Four Souls, is a take-that, semi-cooperative card game for 2-4 players and it has blown well past it's funding goal on Kickstarter already.

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This is why it's especially interesting that the game's designer, Edmund McMillen, has been working diligently to translate what some may call his best design into a card game. The success and popularity of Isaac is particularly impressive given it's downright bold use of religious symbolism, gross-out imagery, and body horror that are used to underscore a tragic story of abuse, neglect, and childhood trauma.

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It remains one of the greatest examples of a roguelike, harnessing the exploration and excitement of the Legend of Zelda-series with the palpable tension of permanent character death that would leave it's footprint in many games to follow.

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Being all-at-once controversial and incredibly influential, The Binding of Isaac paved the way for an entire emergent genre of Video Games.